Path of Exile 2 ascendancies

You pick an ascendancy after an Ascension Trial. The press recap advertises 26 at 1.0. Twenty-two are the current set. Four names are new: Knight, Master-at-Arms, Assassin, and Infiltrator.

Path of Exile 2 skill effect screenshot from the Steam store page
Titan WarriorSlam aftershocks, heavy stun scaling, life/armourColossal Capacity; Hulking FormAncestral SlamInvests passives for durability and stun rather than raw speed0.1.0 2 sources
Warbringer WarriorBlock, armour break, totems, warcriesAncestral Spirits; Jade FormWarcry / totem setupNeeds warcry and totem investment; not a generic DPS tree0.1.0 2 sources
Smith of Kitava WarriorWeapon-forging buffs, fire conversion, resistance scalingManifest Weapon; Temper Weapon; Smith's MasterworkManifest WeaponRequires weapon/forging setup and fire-resistance gearing0.2.0 2 sources
Deadeye RangerProjectiles, Tailwind, marks, frenzy chargesCalled Shots; Bullseye; Mirage DeadeyeTailwindSquishy if Tailwind drops; needs evasion and positioning0.1.0 2 sources
Pathfinder RangerFlasks, concoctions, movement, second passive startEnduring Elixirs; Path Seeker; Traveller's Wisdom; Overwhelming ToxicityConcoctionFlask-dependent; lower burst than pure bow trees0.1.0 2 sources
Ritualist HuntressBlood Boils / Corrupted Blood, charms, extra ringCorrupted Lifeforce; Unfurled Finger; Ritual SacrificeBlood BoilNeeds afflicted targets and charm/ring investment0.2.0 2 sources
Amazon HuntressCharges, accuracy-to-damage, evasion, flask recoveryElemental Infusion; Predatory Instinct; Azmeri BrewElemental InfusionCharge/accuracy scaling; gear-dependent0.2.0 2 sources
Spirit Walker HuntressThree animal spirits, companion, idol bonusesSacred Unity; Wild Protector; IdolatryWild ProtectorIdol restrictions and pet management0.2.0 2 sources
Infernalist WitchInfernal Flame, demon form, hellhoundPyromantic Pact; Demonic Possession; Altered FleshSummon Infernal HoundFire self-damage and life reservation; high maintenance0.1.0 2 sources
Blood Mage WitchLife costs, Life Remnants, crit/bleed/curseSanguimancy; Blood Magic-style life scalingLife RemnantEvery skill costs life; needs recovery and overflow management0.1.0 2 sources
Lich WitchEverlasting curses, Unholy Might, ES/power-charge sacrificeCrystalline Phylactery; Soulless Form; Eternal LifeUnholy MightMana/ES juggling and curse setup0.2.0 2 sources
Stormweaver SorceressDouble chill/shock, Elemental Storm, Arcane SurgeShaper of Storms; Elemental Storm; Arcane SurgeElemental StormElemental ailment investment; mana-hungry0.1.0 2 sources
Chronomancer SorceressCooldown reset, freeze, delayed damage, rewindTime Snap; Time Freeze; Temporal RiftTime FreezeUtility-heavy; cooldown and timing dependent0.1.0 2 sources
Disciple of Varashta SorceressThree Djinn minions with command skillsRuzhan; Navira; KelariDjinn CommandMinion management; less direct spell uptime0.3.0 2 sources
Knight DuelistBanners, Glory/Valour, Squire, mounted chargeBannerlord; Esteemed Mentor; Liberator's ChariotSummon SquireBanner/companion setup; no full tree data yet1.0.0 1 source
Master-at-Arms DuelistNot detailed in official 1.0 revealTBATBARelease timing disputed: Steam says 1.0, press says later1.0.0 Sources disagree on launch timing
Witchhunter MercenaryCulling/Decimating Strike, Concentration, Sorcery WardDecimating Strike; Sorcery Ward; Zealous InquisitionDecimating StrikeBoss-killer tools; less pack clear without investment0.1.0 2 sources
Gemling Legionnaire MercenaryGem quality/levels, support-gem scaling, attributesGem Studded; Advanced Thaumaturgy; Essence of VirtueAdvanced ThaumaturgyNeeds many high-quality gems and attributes0.1.0 2 sources
Tactician MercenaryAllies, banners, pin/immobilise, totemsSupporting Fire; Banner nodesSupporting FireParty/support oriented; lower solo damage0.2.0 2 sources
Invoker MonkElemental crit, triggered spells, evasion-to-armourLead me through Grace...; Unbound AvatarUnbound AvatarRequires ailment/crit setup and spirit budgeting0.1.0 2 sources
Acolyte of Chayula MonkDarkness instead of Spirit, chaos conversion, cloneEmbrace the Darkness; Archon of Chayula; Void IllusionArchon of ChayulaGives up Spirit; darkness management0.1.0 2 sources
Martial Artist MonkHollow techniques, combo scaling, body rune socketsHollow Form/Focus/Resonance; Runic MeridiansHollow FocusCombo/positioning heavy; new 0.3 tree0.3.0 2 sources
Shaman DruidRage-to-spell damage, adaptation, elemental apocalypseDruidic Champion; Furious Wellspring; Bringer of the ApocalypseFurious WellspringRage cost on skills; elemental adaptation setup0.4.0 2 sources
Oracle DruidForesight, luck/crit manipulation, off-tree passivesFateful Vision; The Lesser Harm; The Unseen PathFateful VisionRNG/vision setup; lower direct damage0.4.0 2 sources
Assassin ShadowNot detailed in official 1.0 revealTBATBAOnly name confirmed; mechanics pending1.0.0 1 source for name only
Infiltrator ShadowNot detailed in official 1.0 revealTBATBAOnly name confirmed; mechanics pending1.0.0 1 source for name only

Rows: 26. Empty cells are blank because the cited pages did not give that value. Checked 2026-11-08.

The timing split

Steam’s 1.0 news treats both Duelist ascendancies as part of the launch. The 7 November press recap says Master-at-Arms comes later. I print both sentences on the Master-at-Arms row instead of deleting one. Detail pages exist for Pathfinder, Lich, Gemling Legionnaire, and Oracle because those rows have mechanics, notables, and a tradeoff.

Path of Exile 2 boss encounter screenshot from the Steam store page

FAQ

How do you ascend?

Complete any Ascension Trial and choose the ascendancy, which is the obtain line on the detail cards.

How many ascendancies at launch?

26 advertised. 25 if Master-at-Arms slips. I am not collapsing that.

Sources

Last updated 2026-11-08.